abechap024 said:Mike Tyson I heard makes a pretty punchy eq. Though hes lost favor with some for having a little too much bite. Punchy eq? SSL maybe? I don't know if punchy is a word of hand I would think to associate with Eqs.
Luny Tune said:1. The bass drum's sound itself has to allow for the experience of "punch".
2. The monitors and acoustics must allow for the experience of "punch".
3. The eq must be good.
I've never experienced an eq as being punchy. I have experienced recorded tracks that was difficult to get the right punch out of. I have experienced monitor systems that sounded really good but still didn't deliver "punch" and then we learned about frequency masking, lowered the very low lows on the system appr. 6 dB and then we had all the punch ion the world. I have experienced rooms that prevented the experience of "punch" and how much bass trapping helped on that.
In short, in my experience, if you miss "punch" in your eq then the problem is probably anything BUT your eq.
myker said:Yes, when you boost the kick at 50 and suck out the low mids boost at 3k and the kick is smashing right through your head. Sucking the breath righ out of your lungs. You know, punch! Nuts!
skipwave said:Punchy EQ = Tape pre-emphasis
Best punch I've ever gotten is the result of getting the right mike (size often determining factor) good and close to the kick beater, then driving that source hard to tape.
To retain the body of the kick, another mike (usually an LDC) is positioned somewhere in front of the resonant head. Polarity switched as needed based on placement.
Blend. Punch. Pow. Spicy meatball on a knuckle sandwich.
skipwave said:That's a good tip as well, combining bass and kick pre-compressor/EQ. I do that a bit, too, usually just a little of the kick track. It might qualify as ducking the bass, depending on how well synced the players were.
Regardless, in most contexts with distorted guitars high in the mix, I end up clipping a beater-emphasized copy of the kick track.
I think it's simply that there is limited spectral content generated by the bass drum at the beater "click" frequency range. Distortion created by clipping helps spread that into a broader spectrum, and allows the kick to poke it's head out from around the dense mess of guitar noise that can mask it so effectively.
myker said:You guys seem to be missing the point, I'm asking for your opinion, and analysis. I allready have eq's and I have a commercial recording studio. I have experience engineering. I'm not asking what to buy, or how to get a punchy sound when tracking, I'm asking what you guys think makes for an eq that adds punch to the kick. Everyone knows that all major label recordings are sampled, the producers that rent my studio use samples all day long as well as make samples from some of my drums there.
I allready know what I like, what do you use and why? If everything you tracked was allready as "punchy" or "huge" or "beautiful" as it could be then we wouldn't have EQ's. If every musician was perfect then we wouldn't use compressors.
Do you guys that don't understand what I'm asking record music for a living? Because I can't figure out why you don't understand about my question. I can tell who records a lot by your responses, and some of you have that studio snobbery going on.
Who cares what the quality of the source is, your a mix eng and you have a decent kick track, what is your choice eq to put some more balls on it? And why do you think that design is the one you go to it for that particular situation.
What is it about the design that makes me personally go to the E eq's and ignore the G's? What's the difference?
lots of punch. That combined with spending 2 years of listening to different mics on my kit to figure out which work and which doesn't for my kit. I have been in the recording business easily close to 15 years now. I know what works and what doesn't, each kit is different, the trick is to capture or get punch. But that is often hard to do as most drummers don't really understand how to tune a kit, etc,etc,etc.Punch
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