Professionally, it is a puzzle and an embarassment. Some customers of my company have lapidary judgments about our current sound system management software, that I just don't comprehend at all. It seems these guys have references in cartoons and video games that make a world of difference for them and just mean nothing to me.gyraf said:Speaking to quite a few of the plugin vendors, it's increasingly clear to me that they all realize (and knowingly benefit from) just how big a part of perceived audio quality is rooted in the visuals. Yes, still.
Personally, I don't give a toss about that, and it annoys me that DAW developpers spend so much time on frivolous details and none on more important operational issues.
That is something I would like to see in DAW's as it seems my 24" secondary display is shrinking from day to day...On a tangential note, since aes last year I've been trying to shop a plugin "standard rack interface" to some of the big players - imagine having a formalized cross-industry way for all these visuals to dock without messing up screen space. This far no movement, but some understanding.