ruffrecords
Well-known member
Does anyone know of any open source FX hardware and software? I am thinking of something that could do the sort of basic FX built into a typical off the shelf mixer.
Cheers
Ian
Cheers
Ian
iampoor1 said:Spincad designer for the spin fv1. Graphical drag and drop tool for the fv1 chipset.
ruffrecords said:Excellent. That looks like it might be just what I am looking for.
Cheers
Ian
squarewave said:Hopefully you're not considering putting it into one of your mixers. That would be a mistake IMO. Hardware FX modules are usually crap compared to what a computer can do. And the controls would be completely different. Do you really want some mediocre digital thing with wonky rotary encoders in the middle of your delicately handcrafted tube mixer? What are AUX sends for then? It's also something that will quickly become dated whereas a tube mixer will never be.
Back last century managing Peavey's mixer design group, I was motivated to replace spring reverbs with solid state, for ease of design and eventually cost, but not immediately. The early digital efx were pretty poor sound quality, but as long as you are doing a reverb might as well do multi-efx. I've shared before but in one early design, I used the accumulator (?) overflow flag, to limit the input with a simple JFET shunt, based on reality, because different reverb algorithms had remarkably different head room characteristics.ruffrecords said:You are right of course. I have been surveying the functions and features offered by typical 8 channel mixers and this features often. As I build custom mixers I get asked for all sorts of strange things so I just wondered how easy/diffcult it would be to do if asked. But before I do anything like that I really must get round to doing the tube compressor for the Mark 3.
Cheers
Ian
ruffrecords said:What evidence is there that built in FX need be worse than those available in a PC?
If you're not too concerned about giving money to Ulrich von B.ruffrecords said:Does anyone know of any open source FX hardware and software? I am thinking of something that could do the sort of basic FX built into a typical off the shelf mixer.
Cheers
Ian
How exactly do you use the console and PC together? Do you use a PC plugin on a console AUX? You do realize that round trip conversion is like a 2000 degree phase shift? Or do you apply plugins before sending everything out to the console, mix and then everything back through the converters?Rocinante said:Now I use a console and use the truly outstanding tools that the PC offers via plug ins. I get the best of both worlds.
One if the top reasons I use a PC is the effects plug ins of which I have a lot of.
I like my compressors as hardware but use both. Same for EQ.
Rocinante said:This would have been great and built just for us
https://www.kickstarter.com/projects/689850781/flexfxtm-programmable-digital-audio-effects-platfo
Which to me is a workflow nightmare. I hate setting up an effect on the computer, waiting while it processes a track, listening to it, finding it is not quite right. tweaking a parameter in the hope it will fix it and repeat To my mind FX have to be real time else they are useless. And for real time a DSP is at least as good as a general purpose PC.squarewave said:Computer based algorithms can be much more sophisticated than an outboard unit. Do I have "evidence" like statistically significant AB listening tests? No. But consider that once tracks are in the computer, it can process a track as slowly as necessary which means the resolution and depth of something like reverb can be much greater.
Oh it's before during editing. All tracks are assigned to a bus in the daw. The buses run through the console channels. 24 channels leave the PC/ADDA > patchbay > console channels and aux/fx > patchbay > PC/ADDA. A seperate high end AD converter gets two channels for the mix.squarewave said:How exactly do you use the console and PC together? Do you use a PC plugin on a console AUX? You do realize that round trip conversion is like a 2000 degree phase shift? Or do you apply plugins before sending everything out to the console, mix and then everything back through the converters?
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