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Dynamic Processors
Drip drip drip, ------
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[QUOTE="JMan, post: 1013355, member: 75585"] I can appreciate that. I also surely can understand the “learning by troubleshooting” methodology. That’s certainly how I’ve picked up a lot of my knowledge so far, second only to the hours spent reading this forum and asking newbie questions. The trouble for me, I think, is in these builds where the designer makes unexplained mods, has incomplete published errata (or god forbid, multiple extant versions of the errata that contradicts itself), or things like that. For someone like me who doesn’t necessarily have the strongest grasp of general theory yet, that makes it pretty overwhelming to try to work out what’s happening. A related thing that irks me is that Dr*p loves to add superfluous bells and whistles that don’t appear in any original schematics — the most obvious probably being the endless oceans of relays in some of those projects. Even if the thought behind it is straightforward (I couldn’t say), that seems like it makes things messy fast, and it’s only compounded by a lack of good docs or support. I agree with everyone who has said that a paint-by-numbers project doesn’t teach you much. I’ve built plenty of such kits and while I like having a working unit to add to the rack, I don’t come away feeling smarter. At the same time, these projects that are TOO poorly supported/documented can be just as pointless from a learning perspective, since they are simply out of my reach. I learn best in the middle ground at this point, because that’s where I currently exist. Projects like Fripholm’s zener limiter have been incredibly gratifying and I’ve learned so much from working on them. My hat goes off to the folks who offer and sustain projects like that. [/QUOTE]
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Dynamic Processors
Drip drip drip, ------
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