I found out the best way to record audio on the iphone without a third party app is via the camera , voice recorder app is of no use .
Its possible to find either an SD card or USB A female to Apple adapter so data can easily be transferred from a PC without the use of itunes and USB device sync which is an extra mess .Again a simple step that prevents a lot of needless hassle in the long game ,
Then again if the phone could function as a stand alone reverb or effects generator how cool would that be on your pedal board or tube mixer .
Iphone based stomp box , its all very possible , imagination is the only limit to creativity .
The hardware to do it is piling up all around us in boxes and drawers .
The DRM in the phone is looking for DRM data in the audio files. If you are playing .wav files or any audio files without DRM code in them you have no problems with that.... but I dont fancy putting Itunes on my PC or getting caught up in Apple's DRM carry on .
I think I'll simplify things down a notch and just create a series of Wav file test tones which the media player spits out ,
no fancy graphics , just level and frequency from a drop down list , I can easily arrange the test tone so it forms a +/- balanced output ,
...
Ive been looking around for wav file test tones to download , there are a few available from audio manufacturers and other online sources for test purposes , they typically are quite limited .
Is there a simple way to create accurate tones myself ?
Choice of sample frequency , bit depth , fundamental frequency , level and duration or number of cycles , so I can quickly create bit perfect wav files and not simply sample rate convert or dither pre existing tones ,which might lead to inacuracies
lets take an example , suppose I want a nominal 440hz tone ,44.1khz, 24 bit ,am I better off in terms of accuracy to go with 441hz as it neatly divides into the sample rate ?
Like buying a sig gen app? I like Audio Tools Studio Six Digital but several free apps show up in a web searchIve been looking around for wav file test tones to download , there are a few available from audio manufacturers and other online sources for test purposes , they typically are quite limited .
Is there a simple way to create accurate tones myself ?
Choice of sample frequency , bit depth , fundamental frequency , level and duration or number of cycles , so I can quickly create bit perfect wav files and not simply sample rate convert or dither pre existing tones ,which might lead to inacuracies .
lets take an example , suppose I want a nominal 440hz tone ,44.1khz, 24 bit ,am I better off in terms of accuracy to go with 441hz as it neatly divides into the sample rate ?
The Rode I-XY seems like the perfect add-on to turn the iphone into a portable stereo recorder , the Iphone itself cost nothing , its an older model but still has more than enough processing power for the job and gives it a reason not to get dumped or sit in a drawer unused .
The Apogee Duet 2 looks like a good option for an external audio interface , 2 mic/line/inst inputs and 4 outs , it seems like the device is still supported by Apogee in iOS .
Like buying a sig gen app? I like Audio Tools Studio Six Digital but several free apps show up in a web search
I caved in and got the itunes app which works to transfer files but you really need to lock the itunes/iphone settings down before allowing sync ,
By default this thing pinches a lot of your data , not only that but the ability to even play music/wav files on the phone remains blocked until the iOS gets a chance to connect back to Apple ,
even though I have the wav the test tones I made on the device via itunes ,
This raises a few questions as to Apples 'fairplay' element ,
According to the EU for ecological reasons mainly , theres a fair use policy for older telecoms equipment , the maker cant block the basic functionality of the device via software to the extent it becomes essentially useless (s)crap ,
The other thing is Apple is using the opportunity to take over your DRM and monetise your data .
I resent that assertion flatly , its no different to Microsoft trying to insert its media player and other crap on your machine ,yesterday after taking out itunes , MS tried to foist on me after the reboot .
Im not really sure how far I can take this idea without Apple id's /online signups/credit card details , I will be having a very close look at Apples obligations with regard the sustainability or second life usage of their devices under EU legislation .
I cant even get a sound out of my Rode mic because of the software hooks/loops and spoilers
Thanks Ike,
I have an AP Portable One. That’s what I use for the most part. I’m missing a good FFT. I wanted the Studio Six setup for acoustic measurements and line level work.
Do you use two devices, like an iPhone and an iPad? One as a Signal Generator and another and the Analyzer? My troubles always revolve around trying to use the interface as both Signal Generator and Analyzer. I can never seem to get the levels right and be confident they are where I think they are.
The paid version Rode software doesnt seem to be available any more...
I’m glad I’m not the only one who made suggestions that were not appreciated. It’s strange because without altering what’s there by much he could have a whole new customer base.I used the Studio 6 for awhile and still do sometimes, but I went out and purchased an inexpensive SPL Meter and tripod and can quickly check / level-out a control room now when I first go in to start mixing.
Obviously that is just acoustic decibels, not THD or anything.
The Studio 6 stuff is cool, but they really seem to resist suggestions or innovations for some reason?
What I wish someone would come out with is something like the TC Clarity, but in an iPhone or iPad app.
Enter your email address to join: