I took a look at some of the posted links, and -wow!- it seems that people -including me!- tend to get pretty worked up about pan laws... -who knew? :wink:
But yes, Soundcraft, SSL and may others used "minus-4-point-something" pan laws, as a reasonable compromise between 1-channel-summed-mono and discrete-2-channel playback. I can provide a photograph of a Harrison module front panel with switchable pan laws of -3dB and -6dB, and the Amek M3000 also had that.
Here at work we have a Harrison MPC-3D console, which had LOTS of panning options (DSP) and the law in all cases (left-to-right, left-to-center and center-to right, front-to-back, front-to-mid and mid-to-back etc.) is -3dB, but then it's a MOVIE console, for multi-channel playback, and there is NO downmixing, or LT/RT or mono monitoring facility ANYWHERE on the console... That may also be true of most or even all film dubbing consoles, I can't say with absolute certainty. (by the way, we just had some photos taken of that room for the front cover of 'Mix' magazine, FWIW...) and I can say that 3dB works VERY well for multichannel film.
For music MOST panning is static, and levels will often be set or tweaked after final positioning, so the law is not TOO critical in the final analysis.
However, TRUE sin/cos ("equal power") is the 'holy grail' of most ambisonic or 'B-format' decoders or controllers.... and pretty light work for DSP applications.
Rowan, -you ever get some sim sweeps done yet?
Keith