I am pretty sure the "slow" mechanical limiter is analogous to an electronic limiter with slow time constants. In electronic limiters we can be even more flexible.abbey road d enfer said:Not so stupid. PRR suggested motorized faders for limiting.jBam said:e.g. ---> Electro-Mechanical Compression
Basically ---> Imagine a typical VU meter, but rather than a needle, it has metal bar. As the control voltage drives the bar up, gravity and general physics delays and restricts the way the bar moves... this restricted movement gets fed back to an amp as another control voltage. So the "compression" occurs as the result of the mechanical process... I have a feeling that it'd be a really nice compression curve......
Like I said - stupid ideas... but fun
There is a fundamental notion there, it's solid friction. The absence of solid friction in limiters results in LF distortion, which has been the subject of numerous attempts to get rid of. Hysteresis and dynamic time-constants have been used, but don't solve the problem entirely.
Electromechanical gain control solves the problem beautifully, but cannot achieve the promptness of reaction needed for true brickwall limiting.
Only recently digital processing of the side-chain has solved the issue, but once digital processing is involved, there is a small gap to go fully digital.
I have wasted a lot of time on making transparent dynamics (mostly for use in Tape NR), and some for oscillator gain control loops (a similar source of distortion in oscillators).
I toyed around a little with the old trig identity sin^2 u+ cos^2 u = 1... We've discussed this here before.
In my judgement for analog control loops I favor a fast and slow time constant that is level dependent (large changes are fast, small changes are slow). Human perception will mask a lot of the fast changes and steady sounds will be relatively clean. These days, digital side chain processing, or even better yet non-real time digital processing could be arbitrarily transparent.
JR