- Joined
- Jun 8, 2009
- Messages
- 346
Ok originally, I had it like this then mistakenly changed it. Sim looks pretty good on this with the VRhi changing the breakover point.
However You are saying that this would be unstable? I can't get the sim to work right with
My understanding is that the result is not so much a lift but a leveling out via a sort of hi pass filter. The more I study about filters the more I realize I how poor my math is. Goal was to make it very simple and easily switchable to other standard eqs.
However You are saying that this would be unstable? I can't get the sim to work right with
My understanding is that the result is not so much a lift but a leveling out via a sort of hi pass filter. The more I study about filters the more I realize I how poor my math is. Goal was to make it very simple and easily switchable to other standard eqs.