So, that's what I said; it's an analog processor. You can't implement DSP algorithms (except maybe the basic four operations and some logic functions) in analog computers. Convolution, table-based processing and recursive operations are essentially out of reach.Andy Peters said:abbey road d enfer said:That's a smokescreen (with a capital B and a capital S). Emulating a piece of analog equipment in the digital domain involves convolution. It's impossibly complicated to do a convolution in analog. They use analog building blocks that they tweak to do a fac simile of other analog building blocks.gyraf said:The anamod principle - as I understood it from talking to Greg Gualtieri a couple of years ago - is about analoguely simulating a digital simulation of the analogue - i.e. back-translating dsp-functions into analogue domain.
Greg and Dave wouldn't say that it's "analoguely simulating a digital simulation."
Basically, it's the same principle as an analog computer (which is what op-amps were first invented to implement). A continuous-time mathematical model of the device in question is developed, and this model is implemented entirely in analog electronics.
-a
I have no problem with the notion of using an analog computer to perform some processing, but there is very little, if any, correlation with DSP processing.