24 fps Film (F)
This frame count is the traditional count for film. It is also used for HD video formats and commonly referred to as “24 p”. However, with HD video, the actual frame rate or speed of the video sync reference is slower, 23.976 frames per second, so timecode does not reflect the actual realtime on the clock for 24p HD video.
25 fps PAL (P)
This is the broadcast video standard frame count for European (and other PAL countries) television broadcast.
30 fps non-drop SMPTE (N)
This is the frame count of NTSC broadcast video. However, the actual frame rate or speed of the video format runs at 29.97 fps. This timecode clock does not run in realtime. It is slightly slower by 0.1 %.
30 fps drop-frame SMPTE (D)
The 30 fps drop-frame count is an adaptation that allows a timecode display running at 29.97 fps to actually show the clock-on-the-wall-time of the timeline by “dropping” or skipping specific frame numbers in order to “catch the clock up” to realtime.
In simple terms the easiest way to avoid confusion and clock disparities is to use 25fps.
There should be no issue whether you slave tape to digital or digital to tape. But - the problem with slaving tape to digital is the sync-up takes longer as the tape sourced SMPTE has to be read off tape, analysed and mated to the incoming SMPTE signal from the digital source - this is done by the synchroniser which then issues servo corrections to put the tape in the right place. If the tape is in a completely different location to the DAW it has to fast forward or rewind and then chase to lock.
Digital slaving is way quicker as the tape derived SMPTE code is read by the digital slave and within a couple of frames it’s locked - no matter where the tape is, as the digital slave jumps instantly to the new SMPTE code location - it doesn’t have to wind tape.
I used this system for years without hiccups with two synched Studers, a Sony digital recorder and MIDI and audio on computer - sync source tape machine 1, track 24.
Initially, black and white video ran at 30 fps. When color video was introduced, the frame rate slowed to 29.97 fps to allow color television to run on black-and-white receivers.
Because originally television was only live and not recorded, the only way to ensure sync between studio cameras and home TV sets was to sync the signal to electrical mains. Mains were 60Hz (30fps) in the US and 50Hz (25fps) in Europe. But television was originally in black and white, so when color came along, SMPTE engineers wanted to keep the color signal backward compatible with black and white TVs. The color video signal had a tiny additional color burst signal between the existing black and white signals and so they slightly altered the frame rate from 30fps to 30/1.001 = 29.970 fps to avoid artifacts, thereby creating the NTSC color standard.